Here's some of the work I did as an environment artist on Star Wars Battlefront II. I worked on props, level art
and optimization. I mostly worked on the Naboo levels, were I created the majority of the buildings, but also worked on Crait and did quite a bit of work on other maps as well.
I owe a big thanks to a lot of people that works on DICE, but since I worked so much on Naboo I especially want to give my thanks to
Tim McLeod, Lionel Cregut, and Johan Jeansson for all of their help. And finally, a big thanks to our incredible art director Andrew Hamilton.