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Star Wars Battlefront II - Ajan Kloss

I worked as an environment artist on the Ajan Kloss map for Star Wars Battlefront II. This planet was featured in Star Wars: The Rise of Skywalker. I mainly worked on the cave area. My work included sculpting and texturing the various cave meshes, creating some vegetation and prop dressing. I worked together with fellow environment artist Michael Anderson, who did a fantastic job with the map. We only had two and a half months to make this map, which made it a hectic but fun experience.

Michael Anderson did the majority of the work outside of the cave. I helped out by polishing some areas, and quickly created a plant that we ended up using quite alot around the map.

Michael Anderson did the majority of the work outside of the cave. I helped out by polishing some areas, and quickly created a plant that we ended up using quite alot around the map.

The exterior of the cave. Level art by Michael Anderson.

The exterior of the cave. Level art by Michael Anderson.